About Me
Computer Science student at UMBC focusing on the development of graphical applications — real-time graphics, visualization, and interactive UI.
Interested in graphics-heavy systems, real-time rendering, and engine architecture.
Profile
I build graphical applications and interactive tools. I enjoy working on 3D rendering, shader systems, visualization pipelines, and responsive graphical user interfaces.
Skills
- C / C++
- OpenGL / WebGL
- Shaders (GLSL / HLSL)
- JavaScript / TypeScript
- Unity / Game Tools
- Rendering & Visualization
Education
UMBC — B.S. Computer Science (current)
Contact
Email: kevinpublic2@gmail.com