About Me

Computer Science student at UMBC focusing on the development of graphical applications — real-time graphics, visualization, and interactive UI.

Interested in graphics-heavy systems, real-time rendering, and engine architecture.

Profile

I build graphical applications and interactive tools. I enjoy working on 3D rendering, shader systems, visualization pipelines, and responsive graphical user interfaces.

Skills

  • C / C++
  • OpenGL / WebGL
  • Shaders (GLSL / HLSL)
  • JavaScript / TypeScript
  • Unity / Game Tools
  • Rendering & Visualization

Education

UMBC — B.S. Computer Science (current)

Contact

Email: kevinpublic2@gmail.com